The Forgotten City doesn’t adorn its lush environments with a litany of glowing waypoint markers sometimes you’re pointed in the right direction, but then it’s up to you to concoct a solution. Leads are automatically recorded for you to review at any time, and the eerie golden statues littered around whisper cryptic clues as you explore.
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Although this level of freedom seems overwhelming at first, it’s rare to be stuck with no idea how to progress the story because of the gentle, unobtrusive guidance The Forgotten City provides. There is no one correct solution to a problem, nor is there a specific order of operations to follow – save for a couple of item-dependent instances. So much work has clearly gone into making The Forgotten City‘s many discoveries and plot reveals feel earned.
With each cycle, The Forgotten City masterfully avoids tedium by incorporating a couple of in-game systems, which are woven into the narrative, that let you bypass having to go over previously completed quests, so you can focus on the next major discovery.
Even though combat exists in The Forgotten City, your words carry far more weight than any weapon.īy choosing to form allegiances and pursue particular stories, such as getting involved in a local election, you’ll learn valuable information or find important items to aid future loops. Each character has their own hidden agendas to be wary of, cleverly expressed in the strong writing and believable performances that gives everyone a unique voice. Conversations – featuring the same Skyrim-style mid-shot framing – require you to pick different dialogue options to uncover clues or potential leads to follow, such as how each character arrived in the city. Although everything explicitly linking The Forgotten City to Skyrim has been stripped out, how you interact with the world bears many similarities, including conversing with other characters. In practice, protecting everyone and yourself in turn involves a lot of talking to people. It’s up to you to prevent everyone’s doom, investigate the source of the curse, and successfully stop the loop. Through a strange ritual you don’t fully understand, however, you loop back to a pre-sin version of the settlement, armed with the knowledge of what happened prior. At the moment of sin, mythological sentries activate to encase all citizens in gold. Your character is transported to an ancient Roman city populated with a curious cast of characters plagued by a common threat: if one person sins, everyone dies.
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Originating as a mod for The Elder Scrolls V: Skyrim, The Forgotten City is now a standalone experience set 2,000 years in the past.
What The Forgotten City achieves as a mystery and narrative-centric videogame is nothing short of extraordinary. Videogames revolving around mysteries are capable of using the medium’s interactivity to draw you in as an active participant, more so than film or television, but some games achieve this far better than others. From Melbourne indie studio Modern Storyteller, the time-looping mystery intelligently invites you into its high-concept mythological premise in a way that makes you think and feel in equal measures.